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March 31, 2013
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Impassable Foe of the Relit Carnival by Hazard-the-Porgoyle Impassable Foe of the Relit Carnival by Hazard-the-Porgoyle
No one has permission to re-post this. Period.


Carnival Night Zone
Vs. The Barrel of Doom

Sonic and Tails continue their quest through the energy filled maze that is Carnival Night, but after coming so far, they meet their greatest foe. The barrel will not be swayed with any amount of jumping or teamwork. The two heroes carefully exhaust every option they can think of, but nothing will remove the barrel from their path. They find there is no haven to be had above them or back from whence they came. Sealed in with their adamant foe, they begin to realize the desperateness of their situation. Pleas are called out, tears are shed, and yet the two heroes can do naught against the might of the Barrel of Doo-

TIME OVER





______Problem?______

Production Notes:
- Ah yes, the good old April Fools piece. I've been wanting to draw this one for three years now, but previously the first of April would just creep up and disappear before I had time to react. Well, no more!
- Alright, my experience with the barrel: First faced it in 2002's Sonic Mega Collection version of Sonic 3, when I was about 12 or 13. Ran into it once, got confused, got a Time Over (certainly not helped by the water sections earlier making me move as slow as a tortoise) then on the second encounter with it did I realize that it was an obstacle I was going to run into no matter what. Fiddled with it some, maybe Time Overed one more time, then I stumbled upon the answer with some luck. So, all in all, maybe a half hour long time waster. Not too traumatic. But try telling that to those two wrecks in that image up there.
- A special shout out must be made to my sister *GuardianMobius at this point. After flailing around with drawing Sonic myself (and finding myself in a bit of trouble because I've become rusty without practice) she offered to pose Sonic's Generations 3D model into a position suitable for this piece. Using that as reference is what allowed me to draw that Sonic up there. Thanks Jen.

Otherwise, nothing too special to report.

Until the next one folks.

Concept - Sonic Team
Piece - *Hazard-the-Porgoyle
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:iconkachan64:
kachan64 Featured By Owner Jun 30, 2014
I love your art, can't stop fav them
Reply
:iconcosmylovecats:
CosmyLOVEcats Featured By Owner Jun 25, 2014  Student Digital Artist
I like sonic face :)).
Reply
:iconkiba928:
Kiba928 Featured By Owner Jun 6, 2014
Yup, my reaction when I figured out the trick to the barrel....about 4 seconds before this pic
Reply
:iconcrisperthecat:
CrisperTheCat Featured By Owner Jun 2, 2014  Hobbyist Traditional Artist
This stage...
Reply
:iconyoucefphnixlord:
YoucefPhnixLord Featured By Owner May 24, 2014  Student Digital Artist
Wow.SOOOOOOOOOOOOOOOO true.
Good job!
Reply
:iconlifty4ever:
lifty4ever Featured By Owner May 18, 2014
"All i had to do was move up and down. UP AND DOWN?!? WHAT THE FU....... (time over)
Reply
:iconsonicmila:
SonicMila Featured By Owner May 17, 2014  Student General Artist
sonics face
Reply
:iconmaxridewizardlord:
MaxRideWizardLord Featured By Owner May 17, 2014
that barrel should be the final boss at the of entire sonic video game series.
Reply
:iconloosened-screws:
Loosened-Screws Featured By Owner Apr 29, 2014  Hobbyist General Artist
I don't remember how long it took me to figure that out, or if I figured it out at all (you know, without outside sources).

Their expressions look quite comical. Nice job, both you and GM.
Reply
:iconhazard-the-porgoyle:
Hazard-the-Porgoyle Featured By Owner May 1, 2014  Hobbyist Digital Artist
Thank you for noting the expressions. It was indeed a bit of a trial to get those right, so I'm glad you think they were conveyed well.

Thank you for this comment.
Reply
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