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Flying Battery Zone
Sonic forges ahead through Eggman's colossal airship, and he encounters a variety of capsules that serve odd purposes, but none more odd than the one he currently faces. Flying Battery's Mini-Boss disguises itself in the familiar form of a capsule, but now that it has been released, and has set its malicious eyes on Sonic, it will fight with all of its might to see the Blue Blur destroyed. Can Sonic take advantage of the machine's faulty A.I. before he is made into a pancake?
- Okay, so it is pretty much confirmed, I cannot do one day boss pieces anymore. I produce way better products as a result, but it seems the least amount of time I can take is 1.4 days or something like that.
- Contrary to what it looks like, Sonic is not getting Falcon Pawnched, he is dodging the spike ball, if just barely. If I had the room like I planned for in my sketch, I would have had Sonic a little higher. Then again, in that sketch it looks like he's getting punched too.
- This is my third (and final) Flying battery piece. Act 1 mini-boss, Act 2 "mini-boss", and Act 2 boss are all of them for those playing at home. Geez, this zone was loaded.
Concept - Sonic Team
Piece - *Hazard-the-Porgoyle